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Thursday, October 22, 2009

Virtual Villagers, Virtual Families.

A month ago, a friend gifted me with Virtual Villagers and Virtual Families. What they neglected to tell me was how addictive these games are.

In Virtual Villagers, you have to create and maintain a group of villagers. There are also certain tasks and puzzles that you have to complete in order to finish the game. Virtual Families has a similar layout but is more lenient. In Virtual Villagers, a nursing mother is basically useless until the kid grows while in Families they can still cook dinner, clean, etc etc.

When I first played the game, I thought the graphics were low rent and didn't immediately see the appeal. Next thing I knew I was reading up on the game and playing it whenever I had the chance.

The most fun thing about this game is that it continues to play even when you turn it off. Each time you turn it on new things have happened. I wish Sims 3 would've utilized that function in their game. It gives the game a fresh feel to it and keeps the game interesting. Virtual Families/Villagers can starve, get promotions, breed etc etc. And if you don't stay on top of the game you might turn on your game to find a bunch of dead characters.

The only downside to the game is that once I finished I lost interest. Sure you can continue to raise your families but without the fun of solving the puzzles, what's the point. If you like simulation games, this is a great one to play. The game won't slow down your computer nor will it take up too much space.

This post also announces the end to a rather hectic month and the beginning of more regular blog entries. Next up as promised the oh so bad it's good movie version of Flowers In The Attic. And also stayed tuned for my review of the worst V.C. Andrews series ever: The Hudson Saga.